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What's Wii
To truly understand how Wii revolutionizes gaming, you have to try it for yourself. Quite simply, Wii is for everyone. The ease of use and interactivity of the Wii Remote and Nunchuk allows for a unique social gaming experience for the whole family. You don't just play Wii, you experience it. 
Its not about you or me its about Wii it’s time to get Wiifit Wii Fit is the new video game fitness phenomenon for Nintendo.Wii Fit includes the revolutionary Wii Fit Balance Board which is a pressure-sensitive scale with built-in gyroscopic technology that accurately measures the users center of balance and body mass index (BMI) as well as shifts in weight, posture, and body movement. It's an experience you must try out it includes lot of invigorating exercises and activities. The Wii Balance Board can measure a user's weight, center of gravity and body mass index. It helps you exercise about 40 different activities, including yoga poses and push ups.The Wiifit experience makes for a fun and exciting exercising routine for the entire family. Wiifit works every muscle in the body including: abs, arms, back, chest, legs, and gluteus. The Maximum weight: 330 lbs Nintendo's fitness board add-on to the Wii is something between gaming and self-improvement but you shouldn't cancel the gym membership just yet - the cardio events are the game's weak point. But as a well made fitness tool with some entertaining mini-games Wii Fit is hard to beat .Wii Fit will get you moving. It it is easy for anyone to try, another example of how Nintendo continues to expand the world of video games to new audiences. Nintendo claims that its Wii console has broken the PS2's record by selling 51 million games during its first 18 months "I see Wii Fit as being mostly targeted to the nontraditional gaming audience," Anita Frazier, video-games analyst with the NPD Group, said in an e-mail. "Part of the success of the Wii has been its ability to bring the whole family together to try out gaming, and this is a way to keep some of those that have tried the Wii interested in continuing to use it in a unique way." Game developers are putting the Wii Balance Board to use in other games, such as "We Ski" from Namco Bandai. In it, a player holds the Wii remote and nunchuck as they act as ski poles. "Wii Fit" has sold more than two million units in Japan since its launch late last year, and Nintendo says interest is "strong" in Europe, where it went on sale two months ago.According to the game's virtual fitness expert, people with an uneven center will unnaturally compensate for the imbalance, causing unnecessary strain and poor posture. To improve that balance, "Wii Fit" guides your customized Mii character through a series of mini-games, strength-training sessions, aerobics exercises and yoga poses. It's not hard to burn calories with some of the aerobic exercises, especially the hula-hoop spin. The idea is to swivel your hips and keep your character spinning, and you can accelerate your scoring pace by continuing to spin while catching more hoops. In its fourth fiscal quarter ended in March, Nintendo saw its profit jump 60% from a year earlier. The company is counting on "Wii Fit" to help drive growth this quarter. Nintendo is banking that the United States, a country whose increasingly overweight population never met an exercise craze it didn't like, will be prime territory for "Wii Fit". A new promotional image shows the balance board used in Wii Fit has a weight limit of 330 pounds. Note however that this is the Japanese version, and Nintendo may be releasing a larger sized board for the “bigger” Noth American market. US fans say that Nintendo should increase the US weight limit to much more than that , one fan said “there are going to be the frivolous law suits over weight discrimination because of broken Wiifit boards” There is massive shortage of WiiFit in the States! The reason behind this, industry analyst Michael Pachter says, is because Nintendo is shipping four times as many units of WiiFit to Europe compared to North America. He estimated 2 million units being shipped to N-Europe’s home region because that’s where the money is. “The shortage demonstrates one consequence of the weak dollar. We’re seeing companies ignore their largest market simply because they can make a greater profit elsewhere” he told the LA Times. “They know that Americans will be just as fat a few months from now”, he added. One Us “tester” said that “my favorite section would be the aerobics, which are the real fat burners of Wiifit. Jogging, rhythm boxing and steps are probably some of the best workouts one can get in your living room, and combining these with the muscle toning exercises could work wonders in conjunction with a bit of separate weight training. I'm still not sold on yoga in terms of improving balance, mainly because I'm still wobbling around like a jelly on a pneumatic drill, but they're great for warming up and stretching out”. Despite the doubters, Nintendo have done it again when it comes to their market expansion. Nintendo Manger Matt Atwood of America's Public Relations explanation of what the name was really about. “So that’s Wii but now Nintendo needs you, because, it’s really not about you or me. It’s about Wii. And together, Wii will change everything." The initial hype generated by Nintendo's motion-controlled console was a phenomenal susess,Amazon.co.uk was completely overwhelmed when its entire pre-order allocation was sold within just seven minutes, and Wii's were flogged on eBay for as much as -FIVE times the retail price. .If you have a Wii-videogame, it's time to get Wiifit. N Maritz is the owner of the new online superstore for Wii-videogame and WiiFit best buys www.wii-videogame.com Why do I need Wii? Wii is not just a gaming console, it's a reason to get together with your friends and family and play today's hottest games. Wii offers legendary Nintendo franchises like Mario, Zelda and Metroid, as well as all new classics like Wii Sports and Wii Play. Create your own Mii character to star in Wii games. Play friends online over Nintendo Wi-Fi Connection or use the Internet Channel to surf the net from your sofa. You can even download classic Nintendo games using the Wii Shop Channel. Take a look around and see why your TV is not complete without Wii. Experience the joys of gaming or surfing the net with a wireless Wii Remote and tuck in the compact Wii console near your TV to fit your lifestyle. Easy to set-up and easy to use, Wii is ready for you (or anyone) to play. WiiConnect24 enables Wii to stay online 24/7 and download updates - even on standby. Wii Accessories Classic Controller The Classic Controller is needed to play some Virtual Console games. The thin, traditionally shaped peripheral plugs directly into the Wii Remote, and it combines the best features of the SNES and N64 controllers., Nunchuk:Play multiplayer games with an extra Nunchuk Controller. Wii Video Games You’ve just found the number one resource on the net for the highly acclaimed Nintendo Wii.The Nintendo Wii is the direct successor to the Nintendo GameCube. Targeting a broader demographic than that of Microsoft's Xbox 360 and Sony's PlayStation 3 it competes with both as part of the seventh generation of video game systems. The primary controller for the console is the Wii Remote. It uses a combination of built-in accelerometers and infrared detection to sense its position in 3D space when pointed at the LEDs within the Sensor Bar. This allows users to control the game using physical gestures as well as traditional button presses. The Wii Remote can connect to other devices through a proprietary port at the base of the controller. The device bundled with the Wii retail package is the Nunchuk unit, which features an accelerometer and a traditional analog stick with two trigger buttons. In addition, an attachable wrist strap can be used to prevent the player from unintentionally dropping or throwing the Wii Remote.In response to incidents of strap failure. Since its launch, the monthly sales numbers of the console have been higher than its competitors across the globe. According to the NPD Group, the Wii sold more units in the United States than the Xbox 360 and PlayStation 3 combined in the first half of 2007.While Microsoft and Sony have experienced losses producing their consoles in the hopes of making a long-term profit on software sales, Nintendo reportedly has optimized production costs to obtain a significant profit margin with each Wii unit sold. According to the Financial Times, this direct profit per Wii sold may vary from $13 in Japan to $49 in the United States and $79 in Europe. Wii Remote An extra Wii Remote allows for multiplayer fun. Wii Remote Buy this item online Wii Zapper The Wii Zapper unites your Wii Remote and Nunchuk (each sold separately) and brings you an experience like no other. Steer your character's movement using the Control Stick on your Nunchuk as you zap your way to victory with your Wii Remote. Wii is revolutionizing how people play games. But Wii is far more than just a game console. Explore Wii Channels and you'll find them packed with entertainment and information and that the whole family can enjoy. Nintendo Wi-Fi Connection Starting with Pokémon Battle Revolution, Wii owners with an internet connection and a compatible game can battle head-to-head over the Nintendo Wi-Fi Connection with other Wii owners from around the world. Wii Fit is a video game developed by Nintendo for the Wii console.Previously revealed under the name Wii Health Pack,it was announced under its current title at Nintendo's E3 press conference on July 11, 2007 by famed video game designer Shigeru Miyamoto. At Nintendo's media briefing, it was demonstrated by Miyamoto, Reggie Fils-Aime and other participants. Like the rest of the Wii Series, Wii Fit integrates Miis into its presentation and gameplay. An exercise game, Wii Fit consists primarily of exercise activities utilizing the Wii Balance Board peripheral. Wii Fit was released in Japan on December 1, 2007, in Europe on April 25, 2008,May 8, 2008 in Australia and May 21, 2008 in North America.In North America, Wii Fit was launched on May 19, 2008 with an exclusive release at the Nintendo World Store in New York City. New Zealand's release was delayed until May 29, 2008, although EB Games there sold the game from the original release date of May 8, 2008, having bypassed the local distributor. History of Wii Wii Fit was first revealed as Wii Health Pack, by Shigeru Miyamoto, during a conference in mid-September of 2006.[8] Then described as a "way to help get families exercising together",[8] the game idea had first been included in Miyamoto's original design document for the whole Wii Series, the entirety of which was scribbled onto a sheet of paper. As with other games designed by Miyamoto, such as Nintendogs, the design of Wii Fit was influenced by the activities in Miyamoto's daily life.Miyamoto states that he and his family had become more health-conscious, going to the gym and tracking their weight.He found that it had become "fun over time to talk about these things",and as weighing yourself "didn't make much of a game", they decided to build games around the idea to mesh with the concept. In an interview with Game Informer at E3 2007 Miyamoto revealed that Wii Fit had been developed with a "full-scale" team for a year at the time.The Wii Balance Board had been worked on for "almost two years", and was inspired by sumo wrestlers' needing to weigh themselves with two scales.
Wii Fit uses a unique platform peripheral called the Wii Balance Board that can measure a user's weight and center of gravity. The software can then calculate their body mass index when told the user's height. The game has about 40 different activities,including yoga poses, push ups, and other exercises. Furthermore, Wii Fit allows its players to compare their fitness by using Wii Fit's own channel on the Wii Menu. Wii Fit tracks a user's "Wii Fitness Age" through a body test basing the result on the user's current age, weight, and athletic ability. According to Shigeru Miyamoto when speaking to IGN during an interview at E3 2007, there were no plans to integrate WiiConnect24 functionality into Wii Fit. He did note, however, that there could be possibilities to take advantage of the WiiConnect24 in the future, such as using the service to keep in contact with a doctor to help with rehabilitation, or with a fitness specialist to help with training exercises. Training on Wii Fit is divided into four categories: yoga, strength training, aerobics, and balance games. The activities provide a core workout, emphasizing controlled movements rather than overexertion. Activities include: * Yoga Deep Breathing, Half-Moon, Warrior, Tree, Sun Salutation, Standing Knee, Palm Tree, Chair, Triangle, Downward-Facing Dog, Dance, Cobra, Bridge, Spinal Twist, Shoulder Stand * Strength Training Single Leg Extension, Push-up and Side Plank, Torso and Waist Twists, Jackknife, Lunge, Rowing Squat, Single Leg twist, Sideways Leg Lift, Parallel Stretch, Triceps Extension, Arm and Leg Lift, Single Arm Stand, Push-up Challenge, Jackknife Challenge, Stretch Challenge * Aerobics o Jogging o Step aerobics o Hula Hoop o Rhythm boxing - similar to step aerobics but including the Wii Remote and Nunchuk to throw punches. o Free Step - allows the player to do aerobics while watching TV. Instructions are given through the Wii Remote speaker. * Balance games o Ski jumping o Ski and snowboard slaloms. o Heading Soccer balls. o Table Tilt - Where the player shifts their balance to get balls into holes. o Tightrope Walk - The player must cross a tightrope avoiding the snapjaws. o Balance Bubble - The player attempts to navigate down a river in a bubble without bursting it on the sides. o Penguin Slide - The player has to catch fish whilst balanced on a piece of ice. o Lotus Focus - The player must remain motionless whilst looking at a flame.
New activities can be unlocked by gaining 'Fit Credits', which are accumulated in a 'Fit Bank'. Minutes of Fit Credits are equal to the number of minutes doing an activity rather than the number of minutes of overall game play. At certain stages, new yoga poses or muscle workouts are unlocked based on the total time spent working out. Being the best at an activity with a 100% score, or playing an activity a certain number of times unlocks more rigorous versions of that activity. Wii Fit also allows a player to keep track of activities outside of the game, which are then added on to the player's activity log, but not included in the daily exercise time. These are divided into three categories: * Light - guitar, piano, stretching. * Medium - cleaning, gardening, walking. * Heavy - sports such as soccer, tennis, swimming, cycling. The time allotted to these are given a multiplier to show how they should affect the player. Light activities are multiplied by 0.5, medium activities by 1, and heavy activities by 2. The European Wii Fit release contains support for both imperial and metric units. If the user location is set to the United Kingdom then imperial units are used, with weight shown in the old British style of stone and pounds, otherwise metric are used. As of yet there is no way to change the unit set of the game short of changing the locale setting in the Wii Menu.As of May 2008, Wii Fit holds an 80% score on Game Rankings, aggregated from the scores of 32 media outlets.  While the playful balance and aerobics minigames have generally been praised as simple fun,criticism for the game is aimed at its limitations in offering a serious workout regimen. In 1UP.com's review, one such limitation was attributed to the lack of structure the game imposes on the player, stating that while having "complete freedom to choose what you want to do, you might find yourself cheating, despite your best intentions."X-Play also noted that the brief activities are separated by menus, making it difficult for one to keep up a constant heart rate.Some have also pointed out a lack of Nintendo's usual charm in game design, specifically in the yoga and strength training exercises which take place in a muted setting that one critic referred to as "the world's most lifeless, depressing gym." Despite these limitations, the game's friendly front-end and amount of activities are cited as appealing features to those who are perhaps seeking an introduction to daily exercise.In a review on IGN, Wii Fit was said to create "an environment in which working out is less daunting and as a result enjoyable -- fun, even." There was minor controversy regarding Wii Fit in the UK, where two parents complained after the known limitations of BMI led to their healthy daughter being labeled as overweight. Nintendo apologized over any offense caused by the terminology used in-game.Wii Fit sold over a quarter of a million copies in its first week, and despite not being released outside Japan, Wii Fit reached the one million unit sales milestone by January 6, 2008, after being released on December 1, 2007. As of May 31, 2008, Wii Fit has sold 2 million copies in Japan. (source wiki) Prior to release, consumer reaction has also been positive in the United Kingdom, with some retailers having to stop taking pre-orders due to its increasing popularity.Reports in the United Kingdom state that the Wii Fit launch had seen lines form nationwide. Woolworths claimed that the game was also selling at a rate of 90 copies per minute. Nintendo UK have stated they are working hard to ensure that enough stock is available.In its first week of release, Wii Fit was the best-selling video game in the week, topping the all-format chart. Despite the game being sold at a higher price than average (£70, compared to an average of £35-40) it became the UK's sixth fastest selling console title according to ChartTrack/ELSPA and garnered over £16 million in sales. During the week beginning the 19 May 2008, Wii Fit's sales in the UK plummeted. It nosedived from 2nd in the all-formats chart to dropping out of the top 40 altogether, believed to be caused by a severe lack of stock.Subsequently Nintendo UK promised to rectify the stock problems plaguing Wii Fit and vowed "We will end Wii Fit stock shortage".
In the United States, pre-launch sales of Wii Fit have been reported to have sold out at retailers Amazon.com, GameStop and Wal-Mart.After the initial release, reports showed stores selling out of Wii Fit nationwide. Nintendo shipped only 500,000 copies of the game in North America as opposed to 2 million units to Europe. According to Michael Pachter, an analyst with Wedbush Morgan Securities, believes this is due to Nintendo wanting to maximize profits by taking advantage of the stronger european market. Wii Product Description Amazon.com Nintendo's Wii video game system (pronounced "we") brings people of all ages and video game experience together to play. This simple yet ground breaking idea is expressed not only though the system's evocative name, which is easily pronounced in a variety of languages, and suggests two players side by side, but also through its innovative list of features and extensive list of playable titles. 
Wii with Wii Remote | A Little Box With Plenty of Power As with every console, much of the buzz surrounds the specs. The Wii boasts 512 MB of internal flash memory, two USB 2.0 ports, and a slot for SD memory expansion. The system’s technological heart -- a processing chip developed with IBM and code-named "Broadway" and a graphics chipset from ATI code-named "Hollywood" -- deliver stunning performance. And instead of a tray, Wii uses a single, self-loading media bay that plays both 12-centimeter optical discs used for the new system, as well as Nintendo GameCube discs. Revolutionary Wii ControlNo bigger than a small traditional remote control, the wireless Wii-Remote is a truly multi functional device. The magic of the Wii Remote's design lies within; acellerometers inside the controller measure movement in all directions and at all speeds. In a tennis game, it serves as your racket as you swing away. In driving games it serves as a steering wheel, allowing you to swerve to avoid obstacles or pickup power-ups. In first-person shooters, it acts as a firearm that you can point directly at an on-screen enemy. The controller also has a force feedback "Rumble" feature and an expansion port for use with accessories, such as the Nunchuck, which adds an analog thumbstick and trigger buttons. The system allows for up to four controllers to be linked at a time and utilizes standard Bluetooth wireless technology. For those who prefer the feel of a traditional controller an adapter is available that fits over the Wii's remote.
Wii with cradle. | Wii Channel More than just a game machine, Wii also provides information and entertainment suitable for every member of the family. Some of the channels available include: - Mii Channel - Miis are cute little caricatures you create to use as characters in a variety of Wii software. Store Miis on your Wii or load them onto your Wii Remote and take them over to a friend’s house to use on their Wii.
- Everybody Votes Channel * - The Everybody Votes Channel is packed with national and worldwide polls. Answer interesting questions and have your say. Up to six members of your family can vote. Just choose an answer and check in later to see the results.
- News Channel * - Wii might be great for games, but you can also use it to get updates on the latest news from across the Internet organized into easy-to-browse categories.
- Forecast Channel * - Your Wii can automatically update you on the weather from around the globe.
- Wii Shop Channel * - Download the Opera web browser and access games from classic consoles from the past. All you need is a Wii Points account.
- Virtual Console - Every Virtual Console game you download from the Wii Shop Channel appears in the Wii Menu as a separate Channel ready to select and play any time you like.
- Wii Message Board - Leave or receive messages for other family members on the calendar-based message board or use WiiConnect24 to send messages to people outside your home.
- Internet Channel * - Just download the Opera browser for 500 Wii Points and within minutes, you’ll be a professional sofa surfer, pointing-and-clicking your way around the web with your Wii Remote.
- Photo Channel - Show off all your digital photos on your TV. Just insert an SD memory card into your Wii and away you go.
- Disc Channel - The Disc Channel is backwards compatible with Nintendo GameCube, so you can play all your new Wii discs, along with all your classic Nintendo GameCube discs too!
GameCube controller and memory ports. | Nintendo Game Catalog Each Wii comes with a game compilation called "Wii Sports," including tennis, golf, baseball and bowling games, that show off the console's intuitive new controller, but Wii also plays games developed specifically for it as well as fan-favorite games from Nintendo's 20-year-old library. Its drive is compatible with GameCube discs, and select Nintendo titles from the original NES of the 1980s all the way through the Nintendo 64 are available for download through the "Virtual Console" for $5 and $10 respectively. To support this backwards compatibility the Wii includes four ports for classic Nintendo GameCube controllers and two slots for Nintendo GameCube Memory Cards. As if that weren't enough, the Virtual Console will also make available a few titles from SNES console contemporaries, Sega Genesis and TurboGrafx 16. Also, Wii utilizes Nintendo's newly-announced wireless feature, WiiConnect24. This worldwide feature allows players to receive content such as Wii Message Board messages sent from other Wii consoles, Miis, e-mails, updated channel and game content, and notification of software updates even while the console is on standby, keeping the fun going even when you are not online. * Access to some channels may require your Wii needs to be set up with WiiConnect24.
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